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In Insurgency, the Sniper is a class specialized in long range combat. It is also the only class used by both Security Forces and Insurgent forces. 

The role of the sniper is to eliminate high value targets (VIPs) and immediate threats to friendly forces, such as machine gunners and enemy snipers. Snipers should also provide friendly forces with intel regarding enemy movement. 

Insurgency[]

Security Forces[]

The Security Sniper class wears a balaclava with tactical goggles, they are also equipped with a Modular Tactical Vest (MTV) and a Battle Belt.  

Default Loadout[]

Category Model Attachment(s) or Notes
Primary M40A1 Mk4 Scope
Secondary M9 Suppressor
Explosive M18 Smoke
Armor Light Armor
Vest Chest Rig

Attachments[]

  • Security snipers have access to suppressors (Except on the Makarov)
  • Security snipers have access to the bipod for free on all primary weapons
  • Foregrips cost 3 supply points for security sniper class, more than other classes. 
  • Security Snipers have access to Mk4 Scopes


Insurgent Forces[]


Default Loadout[]

Category Model Attachment(s) or Notes
Primary Mosin 7x Scope
Secondary Makarov
Explosive M18 Smoke
Explosive 2 None
Armor Light Armor
Vest Chest Rig
Accessory None

Appearance[]

The Sniper's appearance is the same as the Sharpshooter and Scout classes. Snipers wear white keffiyehs, white t-shirts, blue pants, a green ammo carrier, and a hip holster.

Attachments[]

  • Insurgent snipers have access to suppressors
  • Foregrips cost 3 supply points for Insurgent snipers.
  • Insurgent snipers have access to high powered scopes (7x Scope)



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