In addition to three territorial objectives, each team has a supply cache to protect. Teams gain extra reinforcement waves until their cache is destroyed. When both teams have lost their caches and all reinforcement waves, it becomes a Firefight match.
Rules of Engagement
Control all territories and destroy the enemy's cache, or simply eliminate all of the enemy team.
Each objective taken from the enemy will immediately spawn all your dead teammates as well as reward an additional reinforcement wave.
Make sure to protect your cache, as once it's destroyed your team is no longer able to gain additional waves from capturing.
[Edit]Gamemodes of Insurgency
|Sustained Combat||Occupy • Push • Skirmish • Strike|
|Tactical Operations||Ambush • Elimination • Firefight|
|Cooperative||Conquer • Checkpoint • Hunt • Outpost • Survival|