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Sappers are explosive experts specialized in close quarters combat that are only available to the Insurgent faction. They are equipped with a SMG or Shotgun to excel at close quarters combat.  

Insurgency[]

Insurgent Forces[]

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| 1:Type = Title

| 1:Value =

Fac ins.png

 Sapper

| 2:Type = MainImage

| 2:Value = Sapper.jpg

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| 3:Value =

General information

| 4:Type = Line

| 4:Label = Squads
| 4:Value = [A] Assault Group

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| 5:Label = Available slots
| 5:Value = 1

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Loadout

| 11:Type = Line

| 11:Label = Primary
| 11:Value = MP40 (2)
TOZ (1)

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| 12:Label = Secondary
| 12:Value = M1911 (1)
Makarov (1)
M9 (1)

| 13:Type = Line

| 13:Label = Explosive
| 13:Value = F1 Grenade (2)
Molotov (3)

| 15:Type = Line

| 15:Label = Explosive 2
| 15:Value = F1 Grenade (2)
Molotov (3)

| 16:Type = Line

| 16:Label = Armor
| 16:Value = Light Armor (2)
Heavy Armor (3)

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| 17:Label = Vest
| 17:Value = 

| 18:Type = Line

| 18:Label = Accessory
| 18:Value = 

}} The Sapper class wears a black balaclava, a blue shirt, a blue bullet-resistant vest with green ammo pounches strapped to the front, olive drab pants, and a drop-leg holster. The Sapper class' appearance is similar to the Bomber's, however, the sapper wears a blue shirt and does not have shoulder straps on his character. 

Default Loadout[]

Category Model Attachment(s) or Notes
Primary TOZ Foregrip
Secondary Makarov
Explosive IED
Explosive 2 None
Armor None
Vest Chest Carrier
Accessory None

Weapon Attachments[]



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