Sappers are explosive experts specialized in close quarters combat that are only available to the Insurgent faction. They are equipped with a SMG or Shotgun to excel at close quarters combat.
Insurgency[]
Insurgent Forces[]
The Sapper class wears a black balaclava, a blue shirt, dark blue body armor with green ammo pounches attached to the front, olive drab pants, black gloves, and a drop-leg holster. The Sapper's appearance is similar to the Bomber's, however, the sapper wears a blue shirt and does not have shoulder straps on his character.
Default Loadout[]
Category | Model | Attachment(s) or Notes |
---|---|---|
Primary | TOZ | Foregrip |
Secondary | Makarov | |
Explosive | IED | |
Explosive 2 | None | |
Armor | None | |
Vest | Chest Carrier | |
Accessory | None |
Weapon Attachments[]
- Sappers have access to suppressors
[Edit] Classes of Insurgency
| |
---|---|
Security | Specialist · Rifleman · Breacher · Designated Marksman · Support · Sniper · Recon · Engineer · Demolitions · Grenadier · VIP |
Insurgents | Specialist · Militant · Fighter · Sapper · Sharpshooter · Machine Gunner · Sniper · Scout · Bomber · Striker · Rocketeer · VIP |