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Peak is a map featured in Insurgency.

Insurgency[]


Background[]

The map is set in Afghan mountains and its open landscape's varied elevations cater to medium to long-range combat. Landscape features, cement blocks, and the few outposts provide some of the map's only cover. Concealment is offered by trees and brush.

Game Modes[]

Firefight[]

Flashpoint[]

Occupy[]

Push[]

Security forces must defend the objectives from attacking Insurgent forces.

Skirmish[]

Outpost[]

Hunt[]

Developer Notes[]

"Design and environment crafted by Jon Michael 2013. Peak is Insurgency's large-scale design for core game modes. I was responsible for the layout design, art direction, and creation for the map. I was also tasked with creating many original assets for the map."
— Jon Michael Hickbottom, Insurgency Level Designer[1]

Trivia[]

  • The centerpiece of the map was simplified to a series of walls instead of a small forward outpost to increase the importance of flanking routes. 

Gallery[]



References

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