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Peak is a map featured in Insurgency.
|Game modes||Firefight • Flashpoint • Occupy • Push • Skirmish • Strike|
The map is set in Afghani mountains and its open landscape's varied elevations cater to medium to long-range combat. Landscape features, cement blocks, and the few outposts provide some of the map's only cover. Concealment is offered by trees and brush.
"Design and environment crafted by Jon Michael 2013. Peak is Insurgency's large-scale design for core game modes. I was responsible for the layout design, art direction, and creation for the map. I was also tasked with creating many original assets for the map."
— Jon Michael Hickbottom, Insurgency Level Designer
- The centerpiece of the map was simplified to a series of walls instead of a small forward outpost to increase the importance of flanking routes.
[Edit]Multiplayer locations of Insurgency
|Insurgency||Market • Siege • Contact • Uprising • Ministry • District • Peak • Heights|
|Molotov Spring||Buhriz • Revolt|
|Nightfall||Verticality • Verticality Night • Market Night • Uprising Night • Ministry Night • District Night • Heights Night • Sinjar Night • Buhriz Night|
|Contest Maps||Tell • Station|