Market is a map featured in Insurgency. Set in a coastal urban market in Mogadishu, Somalia, the map is centered around the two bridges that cross the main road.
Contents
Insurgency
Background
Market is a map featured in Insurgency. Security forces must defend the area against an attacking Insurgent force.
Game Modes
Ambush
In Market Ambush, Security forces must escort a VIP to the objective. Insurgent forces must eliminate the VIP before he reaches the objective.
Firefight
Infiltrate
Occupy
Push
Security forces must defend the objectives from the attacking Insurgent force.
Skirmish
Strike
Insurgent forces must defend the weapon caches from the Security forces.
Outpost
Security Forces must defend the central weapons cache from Insurgent forces.
Checkpoint
Developer Notes
"Layout design and environment crafted by Jon Michael 2013. Further work for Market was strongly assisted by Valentin Levillain and Matthias Schmidt for style and environment art. Market is Insurgency's medium-scale design for core game modes. My role for this map was the design of the layout, construction, and original art assets. Valentin established the architecture style the map uses today and helped bring the map to completion. I was tasked with final polish and art before release."
— Jon Michael Hickbottom, Insurgency Level Designer[1]
Gallery
[Edit] Multiplayer locations of Insurgency
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Insurgency | Market • Siege • Contact • Uprising • Ministry • District • Peak • Heights |
Molotov Spring | Buhriz • Revolt |
Sinjar | Sinjar |
Hunt | Panj |
Nightfall | Verticality • Verticality Night • Market Night • Uprising Night • Ministry Night • District Night • Heights Night • Sinjar Night • Buhriz Night |
Contest Maps | Tell • Station • Dry Canal |
Conqueror | Kandagal |