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The M249 is an American adaptation of the FN Minimi light machine gun; a machine gun manufactured by Fabrique Nationale de Herstal (FN Herstal) in Belgium, although the M249 itself is produced locally by FN Manufacturing LLC in South Carolina. The M249 is belt-fed, and utilizes the 5.56×45mm cartridge. In addition, the M249 also accepts STANAG-type magazines; magazines commonly used by M16/M4 platform rifles (although this feature is not usable in any of the Insurgency games). Formerly designated as the M249 Squad Automatic Weapon (SAW), it was introduced to the United States Armed forces in 1984, partially replacing the squad automatic weapon role of the late M60 general-purpose machine gun.

Insurgency: Sandstorm Edit

File:IS M249.png
General information
Inventory slotPrimary
Weapon classLight machine gun
Fire modesAutomatic

The M249 is a light machine gun set to appear in Insurgency: Sandstorm.


INS M249
General information
Inventory slotPrimary
Weapon classLight machine gun
Fire modesAutomatic
OperatorsFac sec mono Security Forces
Drop start10 "110"
Drop shift2700 "80"
Drop end12,000 "46"
Max range ?8000
Rate of fire775 RPM
Reload time7.07s loaded and deployed
7.27s loaded
8.00s unloaded or near unloaded
General statistics
Penetration10 "600"
12,000 "175"
Supply points ?4
Weight points ?320
Length ?28

The M249 in Insurgency is a light machine gun used by the Security support class, it loads from 200-round belt magazines and provides superior suppression capabilities to the Insurgent's RPK. However, it is hampered by its lengthy reloads, heavy weight, and high recoil whilst undeployed.

Attachments Edit


CO-OP Only:

Underbarrel Bipod (static)

Trivia Edit

  • The M249 correctly fires from an open bolt and is unable to store a round in the chamber.
  • The Bipod is mounted to the M249 by default and cannot be taken off.
  • The M249 cannot attach a suppressor in PvP games, but can in some custom theaters in Cooperative game modes.

Tips Edit

  • Due to the heavy weight of the M249, as well as the aiming speed, it is not recommended for users of this weapon to take point.
  • The M249's primary function should be heavy suppression, that being said friendlies should be aware of the support's position at all times.
  • Due to the strong recoil the weapon produces, when firing full auto make sure you aim downwards to maximize accuracy.
  • AP ammo is not necessarily a must for the M249, as its sheer firing speed will ensure a kill even for an average player (assuming your aim is not bad)
  • When attacking with the M249, attaching a red dot sight will help you with your aiming, this will give you a better chance at fighting offensively and if or when you get caught off guard. Attaching the 2x red dot sight will hamper your ability to fight in close quarters combat, however this set up is particularly useful for long-range suppression or if you are in position for it, spawn camping.
  • The M249's world model always has a belt, regardless of whether the weapon is empty or not.
  • An animation bug is present on the M249: When inserting a new belt during reloads, sometimes the M249's belt only consists of 8 rounds of ammunition, even when there are more than 8 rounds remaining. However, when the player model closes the dust cover, the belt appears to be full-length. This bug is also present on other belt-fed machine guns in New World Interactive's other game, Day of Infamy.


Insurgency: Modern Infantry CombatEdit

M249 SAW
General information
Inventory slotPrimary
Weapon classLight machine gun
Fire modesAutomatic
OperatorsFac USMC USMC

The M249 SAW in Insurgency: Modern Infantry Combat is a light machine gun used by the USMC support class.


  • The M249 has the largest magazine and the largest maximum ammo capacity compared to any other weapon in both games.