The WM1 Carbine is a World War 2-era carbine chambered for the medium-power .30 US Carbine round (7.62×33mm). It was designed in the early 1940s to fill the role of a small, light and accurate firearm for vehicle crews and soldiers with more specialized training, many of whom found the full-size M1 Garand rifle too bulky.
Six million M1 carbines were manufactured during WWII, making it the most widely-produced American small arm of the war. A number of these weapons have found their way into the hands of soldiers and insurgents throughout the world.
|Max range ?||10000|
|Rate of fire||600|
|Reload time||3.13s loaded|
|Supply points ?||1|
|Weight points ?||128/640|
The M1 Carbine is a semi-automatic carbine featured in Insurgency. It is available to the Insurgent forces. It has a 15 round magazine, moderate recoil, and moderate damage.
|Weapons of Insurgency|
|Security Forces||Insurgent Forces|
|Submachine guns||MP5K • UMP-45||MP40 • Sterling|
|Carbines||AC-556 • Mk18 • M4A1||M1 Carbine • SKS • AKS-74U|
|Assault rifles||M16A4 • Galil SAR||AKM • AK-74 • Galil|
|Battle rifles||L1A1 SLR • M14 EBR||FAL|
|Light machine guns||M249||RPK|
|Handguns||Makarov • M45A1 • M9||Makarov • Model 10 • M1911|
- The M1 fills the role of semi-automatic Specialist rifle previously held by the L1A1 SLR in Insurgency: Modern Infantry Combat.
- The M1 uses a scout mount rail for attaching optics, meaning optics are placed near the barrel of the gun.
- The M1 Carbine took the place of the M1A1, which was featured in previous versions of the game. The M1A1 had a folding paratrooper stock: a feature only on A1 models. The M1A1 was later changed to the M1 Carbine and appropriately fitted with a full-length solid stock in later updates.