Security forces must prevent Insurgent forces from gaining a presence in the area.
Security forces must defend the objectives from attacking Insurgent forces.
"Design and environment crafted by Jon Michael 2013. District is Insurgency's medium-scale design for core game modes. I designed the layout, art, and multiple custom assets for the map."
— Jon Michael Hickbottom, Insurgency Level Designer
- The song that plays in the barber behind bravo objective is Yaom Tajtho Kol Ummah
[Edit]Multiplayer locations of Insurgency
|Insurgency||Market • Siege • Contact • Uprising • Ministry • District • Peak • Heights|
|Molotov Spring||Buhriz • Revolt|
|Nightfall||Verticality • Verticality Night • Market Night • Uprising Night • Ministry Night • District Night • Heights Night • Sinjar Night • Buhriz Night|
|Contest Maps||Tell • Station|