Contact is a map in Insurgency.
Contact is a map featured in Insurgency. The map is made up of a central road with side streets and alleyways flanking the main road.
Security forces must escort a VIP to the objective. Insurgent forces must eliminate the VIP before he reaches the objective.
"Design and environment crafted by Jon Michael 2013. Contact is Insurgency's small-scale design for smaller game modes. I was responsible for the layout and creation of the map. Final polish was assisted by Valentin Levillain."
— Jon Michael Hickbottom, Insurgency Level Designer
[Edit]Multiplayer locations of Insurgency
|Insurgency||Market • Siege • Contact • Uprising • Ministry • District • Peak • Heights|
|Molotov Spring||Buhriz • Revolt|
|Nightfall||Verticality • Verticality Night • Market Night • Uprising Night • Ministry Night • District Night • Heights Night • Sinjar Night • Buhriz Night|
|Contest Maps||Tell • Station|
- Contact is set in the same location as the map Siege, with the only difference being Contact as the night time variant.
- As of the 2015 Conquer update, Contact has been expanded and changed in several places, making it significantly different from Siege.
- Contact was the only night map available prior to the Nightfall update